Thought I'd incorporate the forum name in the title. XP Anyway, I'll summarise the concept and post a bio template up and you guys can start PMing them to me!
Concept: Essentially, the same as Heroes. People all over the world are starting to show signs of weird and wonderful abilities that manifest themselves in different ways - either all at once with explosive or volatile results, or slowly over time as the individual comes to grips with it. Very few people know about this and those that do either want to research or exploit this phenomenon, with the gifted people used as mere pawns either way. There are hidden threats to those that display these abilities, threats that will become apparent as the affected individuals become more brazen in displaying their ability. The focus of the RP is how each person reacts to these powers and how they struggle to cope with it. With some fantastic conflicts along the way. XP
Rules: The main rule is one power per person and this is not one that can be broken in any way. However, one ability may have more than one application, which is fine. What this kind of RP allows is the exploration of how a power can be used and goes more in-depth to its applications than the comic-style setting does. As an example, Fire Control would allow you to create, manipulate, subdue or incite existing fires and even heat and give you an immunity to this element, purely because you're essentially a conduit for it. Other than the main rule the normal RPing rules apply.
Setting: I'm tentatively going to say Earth, so go nuts, though I'd prefer if we all stuck to a single location so we can roleplay around each other and meet up and stuff. That said, I don't want to stifle you, so if you'd rather live in America or Europe go ahead. We can always still have the characters meet and whatnot. Obviously, the main location I'd prefer is London, England.
Example Powers
Before I post a bio template and then my own bio in a seperate post I thought I would list some example powers that could be used, as well as some of their potential implications. Feel free to create your own or edit these in some way, I just want to fuel your creativity!
Flight: You can defy the laws of gravity and propel yourself through the air at will. You can just hover or move at incredible speeds, potentially breaking the sound barrier if you push yourself enough. You have natural defences against the effects this has, including above-average eyesight, eyes are resistant to the high velocity winds while flying and so on.
Telepathy: You can hear the thoughts of others within a large radius. You can filter these out to hear one specifically or block them out completely as you come to grips with the power. At advanced stages you can communicate with other people in this way, projecting your thoughts into the minds of others. People won't sense you while you read their thoughts.
Healing Factor: You can heal practically any injury incredibly fast. Nothing can keep you down for long and if a limb were to be severed you could restore it by holding it to the stump within three minutes or so of it coming off. Additionally you can never be knocked out with conventional means (such as blows to the head) though intense pain could cause you to lose consciousness, as you still feel the full pain of the injuries. Additionally, while a bullet to the head wouldn't kill you a solid object speared through your skull would. Your brain has to be alive for your healing factor to function. A bullet leaves living tissue behind but a solid object, like a pole, would damage the brain too much. In theory, if your head is severed and re-attached within three minutes, you could survive. Drugs that affect your mind work as normal, as they don't do damage, so anesthetic would knock you out.
Fire Control: You can create and manipulate fire. It can't harm you and you could turn a lighter into a raging inferno, or put out a burning building yourself. You don't have to touch the flames but be within a fairly close range to affect it. You can also manipulate heat to a limited extent, such as leeching it from other people or objects. Obviously your clothes are not immune, though you could easily prevent damage to them through your control.
Air Control: You can manipulate the air around you. You can create light breezes or force gale winds and even bring hurricanes or tornadoes under your control. Creating a full size tornado from nothing would take time but is within your ability. You have a greater range to manipulate the air than Fire Control but anything on a huge scale takes more time. You can also create small shockwaves around you with this ability.
Earth Control: You can manipulate the natural earth and its minerals, as well as alloys that contain natural metals (as metal is a mineral). Your range of control is limited but you can potentially reshape the ground around you. You could subdue the effects of an earthquake in a small area but not eliminate the quake itself, and vice versa (you can only create a quake in a limited area).
Water Control: You can manipulate water to your whim. That is, hydrogen dioxide and anything containing it (like blood). Again, your range of control is limited but you can potentially manipulate the blood within another persons body. However, influencing the blood to behave in any way other than normal can have severe detrimental effects for the victim. You can choose to move anything within the water or choose to let it fall through, so you can essentially purify any water you control.
Particle Phasing: Not quite as powerful as it sounds, this ability lets you "phase" through any kind of matter at all. You simply move through it, not being affected by the solid matter. This is something you have to consciously do, so you could potentially be shot but if you're aware of the gun you could activate your ability in time for the bullet to pass through. You can even pass through liquids or gasses, though you would have to hold your breath for these and could only last that long before needing more oxygen. Obviously, you can pass through living matter as well and potentially cause devastating damage to them internally.
Teleportation: You can disappear from one location and appear at another instantaneously. There is a slight "whoosh" noise when you disappear as the air around you rushes to fill the void you leave, causing a slight air disturbance in a small area for anyone around you. You retain your momentum when you teleport as well, so if you're falling at terminal velocity and teleport to the ground you will impact at terminal velocity. You can reduce momentum by teleporting several times in quick succession in the opposite direction (this means you can teleport to several feet above the ground and then move slightly higher several times in a row to reduce the momentum, eventually landing at a survivable rate). You can teleport other objects and even people with you, though the latter would likely be severely disorientated and must be in contact with you (or something you carry) to move with you. Additionally you must be within line-of-sight to where you want to go, as you need to know where you want to end up. You can potentially teleport by memory, but this takes time and focus as you need to have a clear image of the destination. The same applies to teleporting by photos or posters and a huge distance could leave you dangerously exhausted.
EDIT #1: I thought I would mention this. There is no power or piece of technology that can detect someone with these abilities. It is simply not possible to know who may have power and who may not. That is one restriction on the powers that I feel I must note.
That isn't a limited list, so by all means, create your own! The greater the variety, the better!
Bio Template
Name:
Age:
Gender:
Nationality:
Occupation:
Physical Description:
Personality:
Power/Ability:
Background:
Okay, I'll post up the bio of my character and then we can get going! PM me your bios and we can get this RP started! Any questions and so on go in the discussion thread in the relevant forum. ^_^ Have fun!